Examples

In 2006 Richard E Mayer set out "Ten Principles for Multimedia Learning" based on his research at the University of California, Santa Barbara.

This blog gives you the opportunity to agree or not with Mayer's ten principles.

To start with look at a few example educational pages,do they totally support support Mayer's principles? or are there any snags?Try a few examples from multimedia educational sites around the web. Do they support Mayer's principles - or not?

Keep the ten principles in mind as you surf - add your own examples that support one or more of Mayer's principles.

Found a site you think proves or disproves a principle?
Think the principle drives a coach and horses through the principles of good web design?
Post your comment on any of the examples here and tell the world why.

Sunday, November 02, 2008

Contiguity principle:
People learn better when corresponding words and pictures are presented near rather than far from each other in time or on the screen.

Here's an example of a technical diagram with appropriate labels. The descriptive text is also close by; Aha but a snag! try the translation gadget offered (bottom left) and see what happens to the diagram labels...... Click the link. Can you think of a solution?
http://www.learnabout-electronics.org/ssr_01.php

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